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The Impact of Virtual, Remote, and Real Logistics Labs First International Conference, ImViReLL 2012 Bremen, Germany, February 28 – March 1, 2012 Proceedings by Dieter Uckelmann

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Published by Springer Berlin Heidelberg in Berlin, Heidelberg .
Written in English


  • Information systems,
  • Engineering Economics, Organization, Logistics, Marketing,
  • Industrial engineering,
  • Information Systems and Communication Service,
  • Engineering economy,
  • Engineering,
  • Engineering, general,
  • Information Systems Applications (incl. Internet),
  • Computer science,
  • Educational technology,
  • Education,
  • Industrial and Production Engineering

Book details:

Edition Notes

Statementedited by Dieter Uckelmann, Bernd Scholz-Reiter, Ingrid Rügge, Bonghee Hong, Antonio Rizzi
SeriesCommunications in Computer and Information Science -- 282
ContributionsScholz-Reiter, Bernd, Rügge, Ingrid, Hong, Bonghee, Rizzi, Antonio, SpringerLink (Online service)
The Physical Object
Format[electronic resource] :
ID Numbers
Open LibraryOL27045015M
ISBN 109783642288166

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  This book constitutes the refereed proceedings of the International Conference on the Impact of Virtual, Remote and Real Logistic Labs, ImViReLL , held in Bremen, Germany, in Februar/March The 16 revised full papers presented were carefully reviewed and selected from numerous submissions.   International Conference on the Impace of Virtual, Remote, and Real Logistics Labs ImViReLL The Impact of Virtual, Remote, and Real Logistics Labs pp | Cite as Virtual Logistics Lab: A Framework for Rapid Prototyping and Remote ExperimentationAuthor: Carl Franz, Tobias Fritz, André Kreis, Maurice Meyer, Maik Müller, Andreas Nawroth, Christoph Schröd. The integration of virtual labs (see the following figure) into a lab management system is generally easier than integrating remote hardware based labs. Some of the literature uses the terms „remote lab“, „online lab“, „cyber-enabled lab“ and „virtual lab“ synonymously but, while the first three are the same, „virtual lab. A virtual lab are programs that use web resources. The student’s computer must have an Internet connection with a wide bandwidth connection. On the other hand, a remote lab allows the student to carry out his experiments with real instruments, not with simulations.

  Virtual reality (VR), extended reality (XR), augmented reality (AR), and mixed reality (MR) frequently are used interchangeably, but they’re not the same thing.• XR is an umbrella term for combinations of virtual and real experiences using computer technology and includes AR, MR, and VR. All forms of XR are being developed and adapted for healthcare use. Other virtual appointments include web-based "visits" with a doctor or nurse practitioner. These services are generally for minor illnesses, similar to the services available at a drop-in clinic. Some large companies provide access to virtual doctors' offices .   A remote worker should know well in advance if and when an in-person appearance is necessary, as well as the logistics, such as who will financially cover transport to the office or event. Generally, it’s a good idea to try and clarify as much as possible about the role: what’s expected, which KPIs to measure, resources that are available. VIRTUAL REALITY HISTORY, APPLICATIONS, TECHNOLOGY AND FUTURE - 3 - • BOOM – commercialized in by the Fake Space Labs. BOOM is a small box containing two CRT monitors that can be viewed through the eye holes.

But logistics professionals shouldn’t let game players have all the fun. There’s also a growing body of virtual reality training for logistics. Before you dismiss it, recognize virtual reality can play an important role in your training. Virtual reality creates a computer-generated environment. In a game, it can be a plane flying in the sky.   Virtual trials also offer the ability to reduce risk in the drug development process. Data from remote monitoring devices could be accessed by trial investigators in real time, opening up possible efficiencies in data cleaning, which could move to . Using the virtual laboratory like the remote one has been a success: students can get confidence in their work before testing in the real robot and they can make a first debug of the code before testing it in the real robot; 74% of the students feel more comfortable if they can use the virtual laboratory before connecting with the real robot. Virtual Reality Levels the Playing Field No longer are height, weight, gender, or race a factor in acceptance in the virtual reality world, whether in gaming or any other virtual experience. If even for a little while, the absence of stigmas and even disabilities from virtual worlds is an important factor in child development.